Showing posts with label scholar. Show all posts
Showing posts with label scholar. Show all posts

Thursday, January 5, 2012

Art Gallery/Green, Purple & Yellow/All packs

This one is based on the idea used in Borgia Art Gallery. I'm thinking of just focusing on Art Gallery and optimizing it as the main winning condition, backed up by Calling all Stand-ins. Since you immediately score once your agent lands on Art Gallery, it may not matter much for it to finish campaigning as we are using weenies with 0-1 attack power. You'll only need 5 campaigns for each Gallery.

The main idea will be to use Dama Rossa and Cahin with Green's bounce cards(Doctor/Malfatto/Bitter Sweet) to recast the Agents to restart campaigning. In addition, Cahin will generate a new token when cast. It will be even better if you can bait opponent's agent to block yours before you pull them back to your hand. One more untested trick is to use Behind Closed Doors to swap the Art Gallery around to escape destruction or free up slots to "swap" in fresh agents for campaigning.

Main Cards
Art Gallery
Cahin
Dama Rossa
Call to Action
Quick Study
Behind Closed Doors
Doctor
Malfatto
Bitter Sweet
Knowledge is Power
Magnetic Personality

Once again, use Baracus' Site for card list.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft

Sunday, January 1, 2012

187 Agent Deck Idea

187 is a term from Magic TG and what it refers to are creatures which have a come into play effect. There are quite a number of 187 Agents in Recollection too and I think it is enough to build a deck centered on that idea. I do not have enough cards yet but it can work. So far, it has not tested well against the AI's Thief deck in Mission 19 (R19).

The main colors will be Black and Green. Purple and Red do have some good 187 Agents too but Black is the main color and Green has the best support for 187 as it has the bounce cards.

Main Agents
Mario Auditore (Destroy agents)
Giovanni Auditore (Destroy sites)
Fabio Orsini (all agents get -1/-1)
Ezio Auditore, Assassin (Destroy an agent or site)
Leonardo Da Vinci (Draw 2 cards)
Malfatto (Bounce Agents)

Main Actions
Quick Study (Search for the required 187 Agent)
Bitter Sweet (Bounce Agent)
Impending Pandemic (Sends everything back to hand)

Main Sites
Assassins Guild (Destroy Opponent's highest Agent)
Venezia, San Polo District (Destroy opposing site in region)

One thing I notice is that you require a lot of gold to be able to consistently recast your Agents. One more trick you can pull with this is to use your 187 Agent to block before sending them back to your hand to reuse the ability. Use Baracus' Site for card list.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft

AC Recollections Expertise Staple

I've been trying out quite a few decks and think these are the staples of each Expertise:

Yellow
Plentiful Crop

Black
Rosa in Fiore
Forced Charity

Red
Basilica Di San Pietro
Benevolent Midwife
Divine Intervention

Purple
Dama Rossa
Political Patronage
Calling All Stand-ins
Magnetic Personality

Blue
Forced Inheritance
Court Order

Green
Knowledge is Power
Quick Study

They are mostly Income gainers at the moment. Use Baracus' Site for card list.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft

Site-Rush/Red, Green & Yellow/All packs

This deck deserves a repost as with Assassin cards added, a lot of cards needed to be changed. Use Baracus' Site for card list.

25 Sites
5 Venezia, San Polo District
5 Basilica Di San Pietro
5 Roma, Vaticano District
5 Lair of Romulus
3 San Grimgnano
2 Forli

25 Actions
5 Plentiful Crop
5 Knowledge is Power
5 Field of Study
5 Papal Influence
3 Wrath of the Righteousness
2 Animus Reboot

Total: 50 Memories

Wrath, Venezia and Animus for defense. Lair of Romulus, San Grimgnano, Forli and Papal Influence are game winning cards. Roma, Vaticano District can lockout Agents while still providing 2 influence which is quite versatile. More card-drawing available with Assassin cards: Knowledge is Power.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft

Sunday, December 25, 2011

Site-rush Deck/Red, Green & Yellow/Templar Only


25 Sites
5 Basilica Di San Pietro
5 City Stables
5 Quiet Chapel
5 Roma, Vaticano District
5 Lair of Romulus

25 Actions
5 Papal Bull
5 Judgement Day
5 Seeking Sanctuary
5 Field of Study
5 Papal Influence

Total: 50 Memories

I put in Papal Bull for defense. Lair of Romulus, Judgement Day and Papal Influence are game winning cards. Roma, Vaticano District can lockout Agents while still providing 2 influence which is quite versatile. This is one of the few Templar decks that can use the card-drawing Memory, Field of Study.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft

Thursday, December 22, 2011

Templar Scholar Expertise Card List

Credits to Ubisoft for all the cards. Some of my comments on the Memories are in italics below the effects.

1: Engineer. No ability.

2: Engineer. No ability.

3: Draw a Memory for each Site you control.
One of Templar pack's few cards that allows for drawing of Memory. Good card for Site-focused deck.

4: No ability.

5: Pay 2 gold, discard a Site: Surprise. Search your Sequence for a Site to put in hand and randomize Sequence.

6: Engineer.
When a player gets a Site in a Region, he draws a Memory.
Benefits both players so it is not as good.

1: Surprise. Put target Agent in its Controller's Hand.
Combos with discard effects Memories from Assassin Packs.

2: Put Target Site or launching Site in its Controllers Hand.
Combos with discard effects Memories from Assassin Packs.

3: Faith Agents and Sites rest twice as slow.
Situational.

4: Put all Media Agents and Sites in their Controller's Hand.
Situational.

5: Pay 3 gold: Action. Put target Site you control in your Hand.
To protect the site if targeted for destruction?

6: Agents cannot campaign in a Region where the Opponent influence is greater than their Power.
Should be a good lockdown card.

1: No ability.

2: Physician. Put target Agent or launching Agent in its Controller's Hand.
Combos with discard effects Memories from Assassin Packs.

3: Physician. Put target Site or launching Site in its Controller's Hand.
Combos with discard effects Memories from Assassin Packs.

4: Put target Agent or launching Agent on top of its Controller's Sequence.
Better than Slow Study as it denies a new Memory draw.

5: Physician. Pay 3 gold: Surprise. Put target Agent you control in your Hand.
To protect agent?

6: Put all Agents and Sites in their Controller's Hand.
Mass destruction when paired with mass discard effects.

1: Move target Site you control to target different Region. (If there is already a site, it is replaced) Draw a Memory.
This Memory replaces itself with another.

2: The Controller of target Site moves it to target different Region. (If there is already a Site, it is replaced)

3: If you replace a site with this Memory, the replaced Site is placed in Hand instead of Archive.

4: Engineer. When a Site is replaced, the new Site gets +2 influence.
Benefits both players.

5: Engineer. if a Site or Agent is replaced, put it in its Controller's Hand.
Benefits both players.

6: Pay 2 gold, lose all your gold: Action. Search your Sequence for a Site with a Cost lower than Gold lost. Randomize Sequence.
I personally prefer Architect's Sanctum to this.

iTunes App Store link: Assassin's Creed Recollection - Ubisoft